MassDestruction: With a Vengeance (Pres. by LeafLabs)
Presented By Massachusetts Destruction
Waltham, MA, US
January 25, 2025
Event Information
Organizer: |
Massachusetts Destruction |
Location: |
Charles River Museum of Industry & Innovation 154 Moody St Waltham, MA 02453 US Get Directions |
Starts: | Jan 25, 2025 |
Ends: | Jan 25, 2025 |
Website: | https://www.facebook.com/MassachusettsDestruction/ |
Registration
Starts: | Dec 1, 2024 23:12 UTC |
Ends: | Jan 25, 2025 00:01 UTC |
Waiting List: | Allowed |
Entry Fees: | Fee per robot (See class list) |
Check back here for a link to register.
Robot Classes / Competitions
Category | Robot Class | Maximum Capacity |
Currently Registered |
Waiting List |
Entry Fee |
Pit Crew Allowed |
---|---|---|---|---|---|---|
Combat | Plastic Ant | 18 | None | None | 30.00 USD | Unlimited |
Combat | 3 lb - Beetleweight | 24 | None | None | 30.00 USD | Unlimited |
Event Description
New year, new fights! MassDestruction is pleased to return with a vengeance to the Charles River Museum of Industry & Innovation for more robot mayhem, in partnership with LeafLabs. We will be running standard beetles and plastic ants in our MassDestruction arena. Coming new this January is a brand-new arena hazard, check out the details below!
We hope to see you there for some robot fighting action! Spectator admission to MassDestruction is handled by purchasing a ticket to the museum, for $10 (Adult) or $5 (Child). Competitors get two free tickets.
We'll be doing 3-4 rounds of "qualifying" fights, and a final tournament for glory and silly trophies (size will depend on the number of bots).
Final schedule will be sent out closer to the event date, but expect:
8:30am competitors arrive
9am safety and weigh in
10:30am fights start
1:30/2pm midday break
6:30-7:30pm fights finish up
Please contact our facebook page with any questions!
Event Rules
This event will generally follow the NERC Rules, with some exceptions/additions that are described below. If you are new, please contact us if you have any questions! The event is most fun and smooth if everyone is on the same page with rules.
The NERC ruleset can be found here.
NEW ADDITION: PIT OF DESPAIR
MassDestruction: With a Vengeance will have a new arena hazard: the Pit of Despair! This is a non-instant-win pit that should add some unique flair and fun to the MassDestruction experience.
- Pit Details
- Roughly 18" x 18" footprint
- Two states: "Loaded" (7" deep) and "Fired" (roughly flush with floor)
- Pit Functionality
- The Pit of Despair will start the match in the Loaded position, and once a robot is pushed in, the Arena Announcer will Fire the pit!
- The robot will be launched out of the pit, back into the fray.
- The Pit of Despair will spend the rest of the match in the Fired position, but keep in mind there will be panel gaps all around the edge of the pit and slight height inconsistencies. There are still no arena unsticks, so be careful!
- The Pit will be reloaded between fights.
- Purpose of the Pit
- It's funny
- Provides an objective for fights with broken spinner weapons or control-type weapons
- Demonstrates good control of your opponent to the Judges
Weapons
- Your robot must have an active weapon
- Thwack bots, flail-type weapons, and other robots that have a specific attachment meant to inflict damage are allowed
- EO discretion will be final on non-active weapons, please contact us if you would like to check if your design will be allowed!
- Bots with passive wedges only are not allowed, generally
- On a case-by-case basis, for competitors new(ish) to the sport and/or children under 18, passive wedges may be allowed. Please reach out to us for more information/mention this in your registration!
- The use of “kitbots” is discouraged, unless the participant is new to combat robotics or a child under 18. We want to see your craziest designs!
- Banned weapons:
NO Fire
NO Liquids (including canned beans)
NO Explosives/fireworks/rocket engines
NO Nets, tape, glue, other entanglement devices
NO Radio jamming, tazers, lazers, tesla coils, high voltage or blinding devices
NO Projectiles
These rules are for competitor & audience safety, as well as respecting the limitations of our arena. If you have something you think is borderline, please reach out.
Robot Weight Limits
Beetleweights
Maximum of 3lbs, or about 1,942 fully grown adult bumblebees.
Antweights
Maximum of 1lb, or about 90,709 fully grown adult red ants.
Exceptions
Walkers
- Any robot that qualifies as a "walker"; is allowed 2x its nominal class weight limit (ex. Beetleweight walker: 6lbs).'
- A walker qualifies as "those robots in which multiple linear or limited-travel rotary actuators are intermittently driven to produce linear travel of the robot. Actuation may be through electric, pneumatic, or hydraulic means. Walkers must have no parts normally in contact with the ground undergoing continuous rotation, and must require some change in timing or sequencing of the driving mechanisms in order to reverse direction. Walkers will typically have control systems significantly more complex than those found on shufflers or rollers, involving multiple actuators, servos, or valves running through a specific sequence to produce motion."
- A shuffler (a robot that "uses a system of mechanical devices such as cams or crankshafts to generate reciprocating motion of those parts from one or more continuously rotating drive shafts") is not considered a walker.
- Please reach out before the event to confirm that your robot qualifies, as we'd prefer not to have to disqualify anyone the day-of (not fun for anyone!)
- Note: an entrant can use either the multibot weight bonus, or the walker weight bonus.
Multibots
- A multibot system consists of two or more robots entered as a single entrant
A beetleweight (normally 3lb) multibot entrant may weigh up to 4lbs, with no robot weighing more than 2 lbs
Ex. two robots, each weighing 2lbs
Ex. three robots, one weighing 2lbs and two weighing 1lb each - A plastic ant (normally 1lb) multibot entrant may weight up to 1.5lbs, with no robot weighing more than 0.75lbs.
Ex. two robots, each weighing 0.75lbs.
Ex. three robots, each weighting 0.5lbs - Note: an entrant can use either the multibot weight bonus, or the walker weight bonus.
Plastics
The plastic class is meant to encourage builders who may not have access to metalworking tools, or who would like a new challenge. As such, we ask that competitors conform to the spirit of the rules and not try to loophole them. Competitors found to be doing this may be disqualified, or otherwise be forced to bear some Terrible Consequences.
Additional Rules (rules above still apply!)
- “Anything that I can touch must be plastics”
- Armor, structure, wheels, weapon, etc. must all be made of plastic or polymers (ie. foam wheels are ok)
- Motors, electronics, axles, fasteners and adhesives can be any material, but cannot be used in such a way to enhance the structural integrity, armor the robot, or enhance any weapon
- Allowed materials: PLA/PLA+, PET/PETG, ABS, Polycarbonate, Acrylic, PVC, standard SLA, ASA (New for this event)
TPU is not allowed
Nylon is not allowed
UHMW is not allowed
Carbon-fiber, kevlar, fiberglass are not allowed
SLA materials that mimic or exceed the properties of banned material are not allowed (ex. Formlabs Flexible 80A, simulates TPU). Please check with us if you are using SLA.
Carbon- or metal-reinforced materials are not allowed (ex. Onyx, )
Please contact us if there is a material you would like to check!