Event Information
Organizer: |
Raiders Robot Rumble |
Location: |
St. Albans, VT US Get Directions |
Starts: | Apr 13, 2019 |
Ends: | Apr 13, 2019 |
Robot Classes / Competitions
Category | Robot Class | Maximum Capacity |
Currently Registered |
Waiting List |
Entry Fee |
Pit Crew Allowed |
---|---|---|---|---|---|---|
Combat | 3 lb - Beetleweight | 50 | 8 Robots | None | 35.00 USD | Unlimited |
Explore Who Competed
Event Description
Raiders Robot Rumble is happy to announce its first tournament in the new arena. Arena is 48" x 80" with a saw blade hazard in the middle along with a ramp. We will have a designated Pit area for teams to work on their bots.Cash Prizes for 1st and 2nd place
Tournament schedule is as follows;
Sat April 13th 9 am - bot registration and weigh in
Payment is due at this time
10 am - Round 1 begins.
Doors open to public at this time
Total number of fighters determines the number of rounds.
Tournament Rules
Event Location:
142 North Main Street, St Albans, VT 05478
(The Masons Lodge across from Planet Fitness plaza)
Fighter Safety
- Waiver must be signed to participate.
- Once match begins, doors to arena remain closed until match is over and saw shut down.
- Weapon activation only in designated Pit area or in Arena.
- On/Off safety switches required
- LED indicator Required if robot has active weapon (saws,spinning weapons)
-Saftey guards and/or locks required for active weapons.
Robot Specs
- Bot weight cannot exceed 3lbs (Beetle weight)
- Combustible engines not allowed
- Projectiles (flame throwers, shooters, squirt guns, entanglement devices, intentional smoke generators, EMP, electricity, heat guns, laser guns) not allowed.
Match structure
- Matches are 3 minutes long, Saw blade activates at 1:30 for remainder of the match
-Fifteen minute break between each round for repairs.
-If your bot not ready to fight by scheduled time, results in Loss
Judges Decision
3 judges will be appointed to rate the fighters on these 2 catagories; Aggression and Damage. Aggression will be rated on a 1-6 point scale, and Damage will be rated on a 1-5 point scale. Pre existing damage will be ommited from score. Points will be totaled up and a winner awarded.
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